Skills / Experience
Skills
Project Management:
Tools & Software:
Educations
Kajaani University of Applied Sciences
2020 - PresentBachelor of Business Administration, Information Management, Game Producer
Keuda Kerava - Vocational School
Basic degree in Information and Communication Technology
Languages
Experiences
IGDA Finland Helsinki - Volunteer
September 2024 - PresentAs A/V Lead for IGDA Helsinki and Digihub, revamped the audiovisual setup for monthly game developer gatherings averaging 500 attendees. Transformed a cumbersome multi-device system with manual HDMI hotswapping into a streamlined one-laptop OBS workflow, incorporating pre-recorded demo corner trailers and smooth scene transitions with fade effects. Enhanced presentation slides with animations to boost engagement. Initially served as A/V support for four months before taking on leadership, ensuring seamless technical execution for hybrid events streamed to platforms like Twitch and YouTube. Collaborated with event leads to align A/V solutions with community goals, fostering a professional and inclusive environment for Finlandâs largest game dev hub.
Finnish Game Jam - Co-Producer
October 2024 - February 2025Co-produced the Finnish Game Jam, a regional event under the Global Game Jam, alongside a co-producer and the regional coordinator. Set key milestones and ensured timely delivery of promised tasks, coordinating with a core organizing team of three. Oversaw the eventâs stream setup in January 2025, ensuring smooth execution despite the stream lead being a board member, delivering a professional broadcast to showcase participant games. Supported dozens of teams and participants, contributing to the successful creation of innovative game prototypes, strengthening Finlandâs game jam community.
PHZ Game Studios - Producer
August 2024 - January 2025Managed game development projects as an intern producer, working on one web-based and one Unity-based game (details confidential). Led teams of 3-10 members, adapting to fluctuating team sizes, and conducted daily stand-ups with the broader company to align on goals. Developed project management workflows using Trello, Microsoft Word, and Excel, optimizing task tracking and documentation. Contributed to project sales by preparing competitive bids for Veikkaus, pitching potential game projects to secure funding. Introduced Trello optimizations that improved team efficiency and communication, gaining hands-on experience in agile production.
IGDA Finland Kajaani - Volunteer
January 2024 - August 2024Supported monthly IGDA Kajaani events as a photographer and videographer over seven months, capturing timelapses and still images to promote Finlandâs game development community. Shared media on Instagram and LinkedIn, enhancing event visibility. Assisted with event logistics, including setup and coordination, ensuring smooth operations for attendees. Leveraged Affinity Photo for image editing, contributing to professional-quality promotional content for the Kajaani game development hub.
Finnish Esport League R6 league - Caster
November 2023 - February 2024Casted 56 matches across 14 playdays for Season 8 of the Finnish Esport Leagueâs Rainbow Six Siege tournament. Conducted in-depth game research to deliver analytical commentary, enhancing viewer engagement. Received positive feedback for improving casting clarity and energy throughout the season. Developed skills in managing large-scale A/V projects and honed improvisational speaking, critical for dynamic game production and community engagement roles.
Northern Game Summit - Volunteer
February 2023 - October 2023Supported the tech team at Northern Game Summit by setting up video camera feeds to broadcast content across multiple halls, ensuring seamless event coverage. Served as event photographer, capturing images used on the NGS24 website and promotional materials, including photos requested by a speaker for their social media posts. Contributed to a high-energy event environment, supporting hundreds of attendees and exhibitors.
Team Last Hope - Producer & Quality Assurance
September 2022 - December 2022Led production and QA for a horror game featuring procedurally generated maps, where players escape a haunted school pursued by a sound-hunting entity. Managed a team using HacknPlan (first-time use, recommended by instructors) and Excel for timetables, streamlining task allocation. Organized bi-weekly game testing sessions, marketing them to students across disciplines to gather diverse feedback, resulting in iterative improvements. Overcame challenges of coordinating a multi-disciplinary team, delivering a functional prototype under tight deadlines.
Hyperion Entertainment - Lead-Producer & Quality Assurance
June 2022 - August 2022Served as lead producer for a game project, splitting tasks with a co-producer and managing a team through tight deadlines. Authored the core Game Design Document (GDD), ensuring clear vision and milestones. Delivered a project presentation to course instructors and peers, earning positive feedback despite challenges like relocating mid-project and team attrition (code and art leads left early). Adapted to a reduced team, ensuring project continuity and completion, showcasing resilience and leadership in a high-pressure academic setting.
Random Team One - Lead-Programmer, Producer & Quality Assurance
September 2021 - December 2021Began as lead programmer for a game project in Unreal Engine 4, using visual scripting to implement mechanics and authoring the Technical Design Document (TDD). Transitioned to producer mid-project after the original producer left, managing weekly scrums via Discord and coordinating a fragmented team. Overcame challenges like artist unavailability and schedule misalignments, delivering an Android-compatible demo with support from a fellow student. Demonstrated adaptability and leadership, ensuring project completion under constrained circumstances.
Valmet - Trainee
June 2020 - August 2020 & June 2023 - June 2023Contributed to program design for paper machine controls using the DNA system, testing node codes for accuracy with Microsoft Excel. In 2023, assisted engineers in operational testing of machine components, including hydraulic systems, ensuring functionality. Gained experience in technical precision and documentation, enhancing attention to detail and process management skills applicable to game production workflows.
KAMK.GG - Generalist
October 2022 - June 2023Managed live streams for KAMK.GGâs high-profile esports events, including the SurfShark Valorant 2023 tournament (460,000 unique viewers, 16,000+ on English broadcast) and Aimlab Frostbite Series. Configured OBS for seamless scene transitions, coordinated with casters, and troubleshot technical issues to ensure professional-quality broadcasts on Twitch. Set up OBS and gaming systems for streamers at Assembly Winter 2023, enabling smooth LAN-event streaming. Edited a highlight clip from a SurfShark Valorant match round and created timelapse videos, such as booth navigation guides for Assembly Winter, using DaVinci Resolve, boosting social media engagement on Instagram and YouTube. Supported booth setup and community interactions at events, enhancing attendee experience. This role ignited a passion for esports event production, reinforcing skills in A/V management and game production workflows.
Content Creator - Part Time
May 2016 - PresentCreated engaging content as a Twitch Affiliate (Top 1.52%, ranked #396 Finnish channel) and YouTube creator with 164 subscribers and 41K views across 198 videos. Streamed over 157 hours in recent months, averaging 9 viewers with a peak of 33, and gained 10 followers in a week (TwitchTracker, Sep 2025). Transitioned from Rainbow Six Siege-focused streams to variety gaming in 2021, incorporating tech-centric tutorials and a dragon-themed VTuber persona in 2025. Leveraged Streamer.bot to automate commands, channel points, alerts, and cross-platform chat integration (Twitch, YouTube, Kick), enhancing stream interactivity. Edited long- and short-form videos using DaVinci Resolve, improving production quality and audience engagement. Developed strong improvisational speech and community management skills, vital for game production and event leadership.